Favorites

[In my first home in Singapore]

Travels

[Ubud, Bali]

Highs

[Some skate park in Paris]

Remembrances

[Taipei 101, Taipei]

Lows

[In front of Anne Frank Museum, Amsterdam]

Humor

[Lake Toba, Sumatra]

Mystic

[Jiuzhaigou, Sichuan]

Poetic

[Beijing]

Life

[Vang Vieng, Laos]

 
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4/6/16

4/5/16

Game Plan for a Streamlined Society

Objective
To contribute towards a leaner, interactive and healthier society.
Approaches
a) Facilitate better learning: 
  • Motivating by use of Cognitive Dissonance using games as media. 
  • Adding emotion to learning by using components of design and story-telling. 
  • Enabling people to apply their skills in a broader spectrum. For instance, I made an application that introduces some grammatical errors in any piece of English text and the user has to rectify them. 
    • Things I've made to that effect: [Space for MyYu]

b) Create a leaner urban landscape
By a leaner urban landscape, I mean structuring a society that makes the most efficient utilization of available resources, and minimizes redundancy of physical commodities and carbon footprint.
  • Resource Sharing and Downsizing One’s Belongings: People sharing their living spaces and vehicles in a step towards a society where maximum use is made of available resources without the onus of owning them. In Taiwan, open spaces belonging to schools and universities are open to public.
  • Garbage Reduction by Increased Usage of Reusable Products: I see paper/plastic cups discarded everyday. Usage of disposable wooden chopsticks is a norm here. I don’t understand why reusable straws aren’t a commonplace phenomenon. I believe Industrial Design and Product Design are heavily underused and have a tremendous scope. 
  • Harvesting Collective Intelligence: I believe that ‘the more you know, the less you need’. I can make better decisions if I am aware of what the people around me do, possess and are willing to share with others. If I know what tools and commodities are available at my disposal in a certain neighborhood, I can make better use of (shared) resources. 

c) Faster and Cheaper Modes of Movement
From Transportation & Accommodation: "I have covered long distances walking and cycling. Walking turned out to be massively inefficient, dull and time-consuming. Running is better option for distances less than fifty kilometers but its hard to run even with a small luggage. Last year I cycled around the island covering most of its periphery."
  • Design Better Luggage: Another application of Industrial Design and Product Design.
d) Exploring Art and Space
Interactions in a society are typically a reflection of personal experiences whereas works of art can transcend personal experiences.  

  • [Include steps for further exploration of art and space]